Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeParticleMultiplyByAxisAngle

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader helper node for multiplying position and rotation of particles.

Description

This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.

Properties

bool

degrees_mode

true


Property Descriptions

bool degrees_mode = true 🔗

  • void set_degrees_mode(value: bool)

  • bool is_degrees_mode()

If true, the angle will be interpreted in degrees instead of radians.