Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

MultiMeshInstance3D

Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

Node that instances a MultiMesh.

Description

MultiMeshInstance3D is a specialized node to instance GeometryInstance3Ds based on a MultiMesh resource.

This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).

Tutorials

Properties

MultiMesh

multimesh


Property Descriptions

MultiMesh multimesh 🔗

The MultiMesh resource that will be used and shared among all instances of the MultiMeshInstance3D.