Attention: Here be dragons (unstable version)
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Redot.
Checking the stable version of the documentation...
RDVertexAttribute
Inherits: RefCounted < Object
Vertex attribute (used by RenderingDevice).
Description
This object is used by RenderingDevice.
Properties
|
||
|
||
|
||
|
||
|
Property Descriptions
DataFormat format = 218
🔗
void set_format(value: DataFormat)
DataFormat get_format()
The way that this attribute's data is interpreted when sent to a shader.
VertexFrequency frequency = 0
🔗
void set_frequency(value: VertexFrequency)
VertexFrequency get_frequency()
The rate at which this attribute is pulled from its vertex buffer.
The location in the shader that this attribute is bound to.
The number of bytes between the start of the vertex buffer and the first instance of this attribute.
The number of bytes between the starts of consecutive instances of this attribute.