Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeVec4Parameter

Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A 4D vector parameter to be used within the visual shader graph.

Description

Translated to uniform vec4 in the shader language.

Properties

Vector4

default_value

Vector4(0, 0, 0, 0)

bool

default_value_enabled

false


Property Descriptions

Vector4 default_value = Vector4(0, 0, 0, 0) 🔗

A default value to be assigned within the shader.


bool default_value_enabled = false 🔗

  • void set_default_value_enabled(value: bool)

  • bool is_default_value_enabled()

Enables usage of the default_value.