Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

VisualShaderNodeVectorRefract

Inherits: VisualShaderNodeVectorBase < VisualShaderNode < Resource < RefCounted < Object

Returns the vector that points in the direction of refraction. For use within the visual shader graph.

Description

Translated to refract(I, N, eta) in the shader language, where I is the incident vector, N is the normal vector and eta is the ratio of the indices of the refraction.