Class reference

AnimationNodeSync

Inherits AnimationNode

Base class for AnimationNodes with multiple input ports that must be synchronized.

Description

An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an AnimationTree.

Properties

bool sync = false

If false, the blended animations' frame are stopped when the blend value is 0. If true, forcing the blended animations to advance frame.

Tutorials

Source revision 5592dc3a7a61
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