Class reference

CurveXYZTexture

Inherits Texture2D

A 1D texture where the red, green, and blue color channels correspond to points on 3 curves.

Description

A 1D texture where the red, green, and blue color channels correspond to points on 3 unit Curve resources. Compared to using separate CurveTextures, this further simplifies the task of saving curves as image files. If you only need to store one curve within a single texture, use CurveTexture instead. See also GradientTexture1D and GradientTexture2D.

Properties

Curve curve_x

The Curve that is rendered onto the texture's red channel. Should be a unit Curve.

Curve curve_y

The Curve that is rendered onto the texture's green channel. Should be a unit Curve.

Curve curve_z

The Curve that is rendered onto the texture's blue channel. Should be a unit Curve.

bool resource_local_to_scene = false

int width = 256

The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.

Source revision 5592dc3a7a61
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