Class reference
ScriptCreateDialog
Inherits ConfirmationDialog
Redot editor's popup dialog for creating new Script files.
Description
The ScriptCreateDialog creates script files according to a given template for a given scripting language. The standard use is to configure its fields prior to calling one of the Window.popup() methods.
func _ready():
var dialog = ScriptCreateDialog.new();
dialog.config("Node", "res://new_node.gd") # For in-engine types.
dialog.config("\"res://base_node.gd\"", "res://derived_node.gd") # For script types.
dialog.popup_centered()
public override void _Ready()
{
var dialog = new ScriptCreateDialog();
dialog.Config("Node", "res://NewNode.cs"); // For in-engine types.
dialog.Config("\"res://BaseNode.cs\"", "res://DerivedNode.cs"); // For script types.
dialog.PopupCentered();
}
Properties
Methods
Signals
script_created(Script script)
Script script)Emitted when the user clicks the OK button.