Class reference

VisualShaderNodeTransformVecMult

Inherits VisualShaderNode

Multiplies a Transform3D and a Vector3 within the visual shader graph.

Description

A multiplication operation on a transform (4×4 matrix) and a vector, with support for different multiplication operators.

Properties

int operator = 0

The multiplication type to be performed.

Constants

OP_AxB = 0

Enum: Operator

Multiplies transform a by the vector b.

OP_BxA = 1

Enum: Operator

Multiplies vector b by the transform a.

OP_3x3_AxB = 2

Enum: Operator

Multiplies transform a by the vector b, skipping the last row and column of the transform.

OP_3x3_BxA = 3

Enum: Operator

Multiplies vector b by the transform a, skipping the last row and column of the transform.

OP_MAX = 4

Enum: Operator

Represents the size of the Operator enum.

Source revision 5592dc3a7a61
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