Class reference

AnimationTree

Inherits AnimationMixer

A node used for advanced animation transitions in an AnimationPlayer.

Description

A node used for advanced animation transitions in an AnimationPlayer. Note: When linked with an AnimationPlayer, several properties and methods of the corresponding AnimationPlayer will not function as expected. Playback and transitions should be handled using only the AnimationTree and its constituent AnimationNode(s). The AnimationPlayer node should be used solely for adding, deleting, and editing animations.

Properties

int callback_mode_discrete = 2

bool deterministic = true

Methods

Signals

animation_player_changed()

Emitted when the anim_player is changed.

Constants

Tutorials

Source revision 5592dc3a7a61
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