Class reference
InputEventMouse
Inherits InputEventWithModifiers
Base input event type for mouse events.
Description
Stores general information about mouse events.
Properties
int button_mask = 0
int button_mask = 0The mouse button mask identifier, one of or a bitwise combination of the MouseButton button masks.
Vector2 global_position = Vector2(0, 0)
Vector2 global_position = Vector2(0, 0)When received in Node._input() or Node._unhandled_input(), returns the mouse's position in the root Viewport using the coordinate system of the root Viewport. When received in Control._gui_input(), returns the mouse's position in the CanvasLayer that the Control is in using the coordinate system of the CanvasLayer.
Vector2 position = Vector2(0, 0)
Vector2 position = Vector2(0, 0)When received in Node._input() or Node._unhandled_input(), returns the mouse's position in the Viewport this Node is in using the coordinate system of this Viewport. When received in Control._gui_input(), returns the mouse's position in the Control using the local coordinate system of the Control.