Class reference

VisualShaderNodeTransformOp

Inherits VisualShaderNode

A Transform3D operator to be used within the visual shader graph.

Description

Applies operator to two transform (4×4 matrices) inputs.

Properties

int operator = 0

The type of the operation to be performed on the transforms.

Constants

OP_AxB = 0

Enum: Operator

Multiplies transform a by the transform b.

OP_BxA = 1

Enum: Operator

Multiplies transform b by the transform a.

OP_AxB_COMP = 2

Enum: Operator

Performs a component-wise multiplication of transform a by the transform b.

OP_BxA_COMP = 3

Enum: Operator

Performs a component-wise multiplication of transform b by the transform a.

OP_ADD = 4

Enum: Operator

Adds two transforms.

OP_A_MINUS_B = 5

Enum: Operator

Subtracts the transform a from the transform b.

OP_B_MINUS_A = 6

Enum: Operator

Subtracts the transform b from the transform a.

OP_A_DIV_B = 7

Enum: Operator

Divides the transform a by the transform b.

OP_B_DIV_A = 8

Enum: Operator

Divides the transform b by the transform a.

OP_MAX = 9

Enum: Operator

Represents the size of the Operator enum.

Source revision 5592dc3a7a61
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