Class reference
MCPBridge
Inherits Object
TCP bridge relaying commands between the MCP server and a running game process.
Description
MCPBridge is a bidirectional TCP relay. On the server (headless) side it listens on an ephemeral loopback port and sends commands produced by MCP tools. On the game side (started with the --mcp-bridge-port flag) it connects back to that port, receives commands, executes them against the live scene tree/viewport, and returns results. The bridge is single-connection and automatically replaces a stale peer when a new game process connects.
Methods
void update()
Pumps the bridge: on the host side it accepts pending connections; on the game side it reads incoming commands, dispatches them, and writes responses. Called each frame from the main loop (game side) or the server's bridge thread (host side).