Class reference

LightmapperRD

Inherits Lightmapper

The built-in GPU-based lightmapper for use with LightmapGI.

Description

LightmapperRD ("RD" stands for RenderingDevice) is the built-in GPU-based lightmapper for use with LightmapGI. On most dedicated GPUs, it can bake lightmaps much faster than most CPU-based lightmappers. LightmapperRD uses compute shaders to bake lightmaps, so it does not require CUDA or OpenCL libraries to be installed to be usable. Note: Only usable when using the RenderingDevice backend (Forward+ or Mobile renderers), not Compatibility.

Source revision 5592dc3a7a61
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