Class reference

VisualShaderNodeVarying

Inherits VisualShaderNode

A visual shader node that represents a "varying" shader value.

Description

Varying values are shader variables that can be passed between shader functions, e.g. from Vertex shader to Fragment shader.

Properties

String varying_name = "[None]"

Name of the variable. Must be unique.

int varying_type = 0

Type of the variable. Determines where the variable can be accessed.

Source revision 5592dc3a7a61
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.