Class reference

GLTFTextureSampler

Inherits Resource

Represents a glTF texture sampler

Description

Represents a texture sampler as defined by the base glTF spec. Texture samplers in glTF specify how to sample data from the texture's base image, when rendering the texture on an object.

Properties

int mag_filter = 9729

Texture's magnification filter, used when texture appears larger on screen than the source image.

int min_filter = 9987

Texture's minification filter, used when the texture appears smaller on screen than the source image.

int wrap_s = 10497

Wrapping mode to use for S-axis (horizontal) texture coordinates.

int wrap_t = 10497

Wrapping mode to use for T-axis (vertical) texture coordinates.

Tutorials

Source revision 5592dc3a7a61
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