Class reference
Texture2DRD
Inherits Texture2D
Texture for 2D that is bound to a texture created on the RenderingDevice.
Description
This texture class allows you to use a 2D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Properties
bool resource_local_to_scene = false
bool resource_local_to_scene = falseRID texture_rd_rid
RID texture_rd_ridThe RID of the texture object created on the RenderingDevice.