Class reference

Texture2DRD

Inherits Texture2D

Texture for 2D that is bound to a texture created on the RenderingDevice.

Description

This texture class allows you to use a 2D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.

Properties

bool resource_local_to_scene = false

Source revision 5592dc3a7a61
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.