Class reference

VisualShaderNodeTransformConstant

Inherits VisualShaderNodeConstant

A Transform3D constant for use within the visual shader graph.

Description

A constant Transform3D, which can be used as an input node.

Properties

Transform3D constant = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

A Transform3D constant which represents the state of this node.

Source revision 5592dc3a7a61
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.