Class reference

MeshTexture

Inherits Texture2D

Simple texture that uses a mesh to draw itself.

Description

Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.

Properties

Texture2D base_texture

Sets the base texture that the Mesh will use to draw.

Vector2 image_size = Vector2(0, 0)

Sets the size of the image, needed for reference.

Mesh mesh

Sets the mesh used to draw. It must be a mesh using 2D vertices.

bool resource_local_to_scene = false

Source revision 5592dc3a7a61
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