Class reference

VisualShaderNodeParticleEmit

Inherits VisualShaderNode

A visual shader node that forces to emit a particle from a sub-emitter.

Description

This node internally calls emit_subparticle shader method. It will emit a particle from the configured sub-emitter and also allows to customize how its emitted. Requires a sub-emitter assigned to the particles node with this shader.

Properties

int flags = 31

Flags used to override the properties defined in the sub-emitter's process material.

Constants

EMIT_FLAG_POSITION = 1

Enum: EmitFlags

If enabled, the particle starts with the position defined by this node.

EMIT_FLAG_ROT_SCALE = 2

Enum: EmitFlags

If enabled, the particle starts with the rotation and scale defined by this node.

EMIT_FLAG_VELOCITY = 4

Enum: EmitFlags

If enabled,the particle starts with the velocity defined by this node.

EMIT_FLAG_COLOR = 8

Enum: EmitFlags

If enabled, the particle starts with the color defined by this node.

EMIT_FLAG_CUSTOM = 16

Enum: EmitFlags

If enabled, the particle starts with the CUSTOM data defined by this node.

Source revision 5592dc3a7a61
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