Class reference
PhysicsServer2DExtension
Inherits PhysicsServer2D
Provides virtual methods that can be overridden to create custom PhysicsServer2D implementations.
Description
This class extends PhysicsServer2D by providing additional virtual methods that can be overridden. When these methods are overridden, they will be called instead of the internal methods of the physics server. Intended for use with GDExtension to create custom implementations of PhysicsServer2D.
Methods
void _area_add_shape(RID area, RID shape, Transform2D transform, bool disabled) virtual required
RID area, RID shape, Transform2D transform, bool disabled) virtual requiredOverridable version of PhysicsServer2D.area_add_shape().
void _area_attach_canvas_instance_id(RID area, int id) virtual required
RID area, int id) virtual requiredOverridable version of PhysicsServer2D.area_attach_canvas_instance_id().
void _area_attach_object_instance_id(RID area, int id) virtual required
RID area, int id) virtual requiredOverridable version of PhysicsServer2D.area_attach_object_instance_id().
void _area_clear_shapes(RID area) virtual required
RID area) virtual requiredOverridable version of PhysicsServer2D.area_clear_shapes().
RID _area_create() virtual required
RID _area_create() virtual requiredOverridable version of PhysicsServer2D.area_create().
int _area_get_canvas_instance_id(RID area) virtual required const
int _area_get_canvas_instance_id(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_canvas_instance_id().
int _area_get_collision_layer(RID area) virtual required const
int _area_get_collision_layer(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_collision_layer().
int _area_get_collision_mask(RID area) virtual required const
int _area_get_collision_mask(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_collision_mask().
int _area_get_object_instance_id(RID area) virtual required const
int _area_get_object_instance_id(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_object_instance_id().
Variant _area_get_param(RID area, int param) virtual required const
Variant _area_get_param(RID area, int param) virtual required constOverridable version of PhysicsServer2D.area_get_param().
RID _area_get_shape(RID area, int shape_idx) virtual required const
RID _area_get_shape(RID area, int shape_idx) virtual required constOverridable version of PhysicsServer2D.area_get_shape().
int _area_get_shape_count(RID area) virtual required const
int _area_get_shape_count(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_shape_count().
Transform2D _area_get_shape_transform(RID area, int shape_idx) virtual required const
Transform2D _area_get_shape_transform(RID area, int shape_idx) virtual required constOverridable version of PhysicsServer2D.area_get_shape_transform().
RID _area_get_space(RID area) virtual required const
RID _area_get_space(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_space().
Transform2D _area_get_transform(RID area) virtual required const
Transform2D _area_get_transform(RID area) virtual required constOverridable version of PhysicsServer2D.area_get_transform().
void _area_remove_shape(RID area, int shape_idx) virtual required
RID area, int shape_idx) virtual requiredOverridable version of PhysicsServer2D.area_remove_shape().
void _area_set_area_monitor_callback(RID area, Callable callback) virtual required
RID area, Callable callback) virtual requiredOverridable version of PhysicsServer2D.area_set_area_monitor_callback().
void _area_set_collision_layer(RID area, int layer) virtual required
RID area, int layer) virtual requiredOverridable version of PhysicsServer2D.area_set_collision_layer().
void _area_set_collision_mask(RID area, int mask) virtual required
RID area, int mask) virtual requiredOverridable version of PhysicsServer2D.area_set_collision_mask().
void _area_set_monitor_callback(RID area, Callable callback) virtual required
RID area, Callable callback) virtual requiredOverridable version of PhysicsServer2D.area_set_monitor_callback().
void _area_set_monitorable(RID area, bool monitorable) virtual required
RID area, bool monitorable) virtual requiredOverridable version of PhysicsServer2D.area_set_monitorable().
void _area_set_param(RID area, int param, Variant value) virtual required
RID area, int param, Variant value) virtual requiredOverridable version of PhysicsServer2D.area_set_param().
void _area_set_pickable(RID area, bool pickable) virtual required
RID area, bool pickable) virtual requiredIf set to true, allows the area with the given RID to detect mouse inputs when the mouse cursor is hovering on it. Overridable version of PhysicsServer2D's internal area_set_pickable method. Corresponds to CollisionObject2D.input_pickable.
void _area_set_shape(RID area, int shape_idx, RID shape) virtual required
RID area, int shape_idx, RID shape) virtual requiredOverridable version of PhysicsServer2D.area_set_shape().
void _area_set_shape_disabled(RID area, int shape_idx, bool disabled) virtual required
RID area, int shape_idx, bool disabled) virtual requiredOverridable version of PhysicsServer2D.area_set_shape_disabled().
void _area_set_shape_transform(RID area, int shape_idx, Transform2D transform) virtual required
RID area, int shape_idx, Transform2D transform) virtual requiredOverridable version of PhysicsServer2D.area_set_shape_transform().
void _area_set_space(RID area, RID space) virtual required
RID area, RID space) virtual requiredOverridable version of PhysicsServer2D.area_set_space().
void _area_set_transform(RID area, Transform2D transform) virtual required
RID area, Transform2D transform) virtual requiredOverridable version of PhysicsServer2D.area_set_transform().
void _body_add_collision_exception(RID body, RID excepted_body) virtual required
RID body, RID excepted_body) virtual requiredOverridable version of PhysicsServer2D.body_add_collision_exception().
void _body_add_constant_central_force(RID body, Vector2 force) virtual required
RID body, Vector2 force) virtual requiredOverridable version of PhysicsServer2D.body_add_constant_central_force().
void _body_add_constant_force(RID body, Vector2 force, Vector2 position) virtual required
RID body, Vector2 force, Vector2 position) virtual requiredOverridable version of PhysicsServer2D.body_add_constant_force().
void _body_add_constant_torque(RID body, float torque) virtual required
RID body, float torque) virtual requiredOverridable version of PhysicsServer2D.body_add_constant_torque().
void _body_add_shape(RID body, RID shape, Transform2D transform, bool disabled) virtual required
RID body, RID shape, Transform2D transform, bool disabled) virtual requiredOverridable version of PhysicsServer2D.body_add_shape().
void _body_apply_central_force(RID body, Vector2 force) virtual required
RID body, Vector2 force) virtual requiredOverridable version of PhysicsServer2D.body_apply_central_force().
void _body_apply_central_impulse(RID body, Vector2 impulse) virtual required
RID body, Vector2 impulse) virtual requiredOverridable version of PhysicsServer2D.body_apply_central_impulse().
void _body_apply_force(RID body, Vector2 force, Vector2 position) virtual required
RID body, Vector2 force, Vector2 position) virtual requiredOverridable version of PhysicsServer2D.body_apply_force().
void _body_apply_impulse(RID body, Vector2 impulse, Vector2 position) virtual required
RID body, Vector2 impulse, Vector2 position) virtual requiredOverridable version of PhysicsServer2D.body_apply_impulse().
void _body_apply_torque(RID body, float torque) virtual required
RID body, float torque) virtual requiredOverridable version of PhysicsServer2D.body_apply_torque().
void _body_apply_torque_impulse(RID body, float impulse) virtual required
RID body, float impulse) virtual requiredOverridable version of PhysicsServer2D.body_apply_torque_impulse().
void _body_attach_canvas_instance_id(RID body, int id) virtual required
RID body, int id) virtual requiredOverridable version of PhysicsServer2D.body_attach_canvas_instance_id().
void _body_attach_object_instance_id(RID body, int id) virtual required
RID body, int id) virtual requiredOverridable version of PhysicsServer2D.body_attach_object_instance_id().
void _body_clear_shapes(RID body) virtual required
RID body) virtual requiredOverridable version of PhysicsServer2D.body_clear_shapes().
bool _body_collide_shape(RID body, int body_shape, RID shape, Transform2D shape_xform, Vector2 motion, void* results, int result_max, int32_t* result_count) virtual required
bool _body_collide_shape(RID body, int body_shape, RID shape, Transform2D shape_xform, Vector2 motion, void* results, int result_max, int32_t* result_count) virtual requiredGiven a body, a shape, and their respective parameters, this method should return true if a collision between the two would occur, with additional details passed in results. Overridable version of PhysicsServer2D's internal shape_collide method. Corresponds to PhysicsDirectSpaceState2D.collide_shape().
RID _body_create() virtual required
RID _body_create() virtual requiredOverridable version of PhysicsServer2D.body_create().
int _body_get_canvas_instance_id(RID body) virtual required const
int _body_get_canvas_instance_id(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_canvas_instance_id().
RID[] _body_get_collision_exceptions(RID body) virtual required const
RID body) virtual required constReturns the RIDs of all bodies added as collision exceptions for the given body. See also _body_add_collision_exception() and _body_remove_collision_exception(). Overridable version of PhysicsServer2D's internal body_get_collision_exceptions method. Corresponds to PhysicsBody2D.get_collision_exceptions().
int _body_get_collision_layer(RID body) virtual required const
int _body_get_collision_layer(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_collision_layer().
int _body_get_collision_mask(RID body) virtual required const
int _body_get_collision_mask(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_collision_mask().
float _body_get_collision_priority(RID body) virtual required const
float _body_get_collision_priority(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_collision_priority().
Vector2 _body_get_constant_force(RID body) virtual required const
Vector2 _body_get_constant_force(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_constant_force().
float _body_get_constant_torque(RID body) virtual required const
float _body_get_constant_torque(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_constant_torque().
float _body_get_contacts_reported_depth_threshold(RID body) virtual required const
float _body_get_contacts_reported_depth_threshold(RID body) virtual required constOverridable version of PhysicsServer2D's internal body_get_contacts_reported_depth_threshold method. Note: This method is currently unused by Redot's default physics implementation.
int _body_get_continuous_collision_detection_mode(RID body) virtual required const
int _body_get_continuous_collision_detection_mode(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_continuous_collision_detection_mode().
PhysicsDirectBodyState2D _body_get_direct_state(RID body) virtual required
PhysicsDirectBodyState2D _body_get_direct_state(RID body) virtual requiredOverridable version of PhysicsServer2D.body_get_direct_state().
int _body_get_max_contacts_reported(RID body) virtual required const
int _body_get_max_contacts_reported(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_max_contacts_reported().
int _body_get_mode(RID body) virtual required const
int _body_get_mode(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_mode().
int _body_get_object_instance_id(RID body) virtual required const
int _body_get_object_instance_id(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_object_instance_id().
Variant _body_get_param(RID body, int param) virtual required const
Variant _body_get_param(RID body, int param) virtual required constOverridable version of PhysicsServer2D.body_get_param().
RID _body_get_shape(RID body, int shape_idx) virtual required const
RID _body_get_shape(RID body, int shape_idx) virtual required constOverridable version of PhysicsServer2D.body_get_shape().
int _body_get_shape_count(RID body) virtual required const
int _body_get_shape_count(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_shape_count().
Transform2D _body_get_shape_transform(RID body, int shape_idx) virtual required const
Transform2D _body_get_shape_transform(RID body, int shape_idx) virtual required constOverridable version of PhysicsServer2D.body_get_shape_transform().
RID _body_get_space(RID body) virtual required const
RID _body_get_space(RID body) virtual required constOverridable version of PhysicsServer2D.body_get_space().
Variant _body_get_state(RID body, int state) virtual required const
Variant _body_get_state(RID body, int state) virtual required constOverridable version of PhysicsServer2D.body_get_state().
bool _body_is_omitting_force_integration(RID body) virtual required const
bool _body_is_omitting_force_integration(RID body) virtual required constOverridable version of PhysicsServer2D.body_is_omitting_force_integration().
void _body_remove_collision_exception(RID body, RID excepted_body) virtual required
RID body, RID excepted_body) virtual requiredOverridable version of PhysicsServer2D.body_remove_collision_exception().
void _body_remove_shape(RID body, int shape_idx) virtual required
RID body, int shape_idx) virtual requiredOverridable version of PhysicsServer2D.body_remove_shape().
void _body_reset_mass_properties(RID body) virtual required
RID body) virtual requiredOverridable version of PhysicsServer2D.body_reset_mass_properties().
void _body_set_axis_velocity(RID body, Vector2 axis_velocity) virtual required
RID body, Vector2 axis_velocity) virtual requiredOverridable version of PhysicsServer2D.body_set_axis_velocity().
void _body_set_collision_layer(RID body, int layer) virtual required
RID body, int layer) virtual requiredOverridable version of PhysicsServer2D.body_set_collision_layer().
void _body_set_collision_mask(RID body, int mask) virtual required
RID body, int mask) virtual requiredOverridable version of PhysicsServer2D.body_set_collision_mask().
void _body_set_collision_priority(RID body, float priority) virtual required
RID body, float priority) virtual requiredOverridable version of PhysicsServer2D.body_set_collision_priority().
void _body_set_constant_force(RID body, Vector2 force) virtual required
RID body, Vector2 force) virtual requiredOverridable version of PhysicsServer2D.body_set_constant_force().
void _body_set_constant_torque(RID body, float torque) virtual required
RID body, float torque) virtual requiredOverridable version of PhysicsServer2D.body_set_constant_torque().
void _body_set_contacts_reported_depth_threshold(RID body, float threshold) virtual required
RID body, float threshold) virtual requiredOverridable version of PhysicsServer2D's internal body_set_contacts_reported_depth_threshold method. Note: This method is currently unused by Redot's default physics implementation.
void _body_set_continuous_collision_detection_mode(RID body, int mode) virtual required
RID body, int mode) virtual requiredOverridable version of PhysicsServer2D.body_set_continuous_collision_detection_mode().
void _body_set_force_integration_callback(RID body, Callable callable, Variant userdata) virtual required
RID body, Callable callable, Variant userdata) virtual requiredOverridable version of PhysicsServer2D.body_set_force_integration_callback().
void _body_set_max_contacts_reported(RID body, int amount) virtual required
RID body, int amount) virtual requiredOverridable version of PhysicsServer2D.body_set_max_contacts_reported().
void _body_set_mode(RID body, int mode) virtual required
RID body, int mode) virtual requiredOverridable version of PhysicsServer2D.body_set_mode().
void _body_set_omit_force_integration(RID body, bool enable) virtual required
RID body, bool enable) virtual requiredOverridable version of PhysicsServer2D.body_set_omit_force_integration().
void _body_set_param(RID body, int param, Variant value) virtual required
RID body, int param, Variant value) virtual requiredOverridable version of PhysicsServer2D.body_set_param().
void _body_set_pickable(RID body, bool pickable) virtual required
RID body, bool pickable) virtual requiredIf set to true, allows the body with the given RID to detect mouse inputs when the mouse cursor is hovering on it. Overridable version of PhysicsServer2D's internal body_set_pickable method. Corresponds to CollisionObject2D.input_pickable.
void _body_set_shape(RID body, int shape_idx, RID shape) virtual required
RID body, int shape_idx, RID shape) virtual requiredOverridable version of PhysicsServer2D.body_set_shape().
void _body_set_shape_as_one_way_collision(RID body, int shape_idx, bool enable, float margin) virtual required
RID body, int shape_idx, bool enable, float margin) virtual requiredOverridable version of PhysicsServer2D.body_set_shape_as_one_way_collision().
void _body_set_shape_disabled(RID body, int shape_idx, bool disabled) virtual required
RID body, int shape_idx, bool disabled) virtual requiredOverridable version of PhysicsServer2D.body_set_shape_disabled().
void _body_set_shape_transform(RID body, int shape_idx, Transform2D transform) virtual required
RID body, int shape_idx, Transform2D transform) virtual requiredOverridable version of PhysicsServer2D.body_set_shape_transform().
void _body_set_space(RID body, RID space) virtual required
RID body, RID space) virtual requiredOverridable version of PhysicsServer2D.body_set_space().
void _body_set_state(RID body, int state, Variant value) virtual required
RID body, int state, Variant value) virtual requiredOverridable version of PhysicsServer2D.body_set_state().
void _body_set_state_sync_callback(RID body, Callable callable) virtual required
RID body, Callable callable) virtual requiredAssigns the body to call the given callable during the synchronization phase of the loop, before _step() is called. See also _sync(). Overridable version of PhysicsServer2D.body_set_state_sync_callback().
bool _body_test_motion(RID body, Transform2D from, Vector2 motion, float margin, bool collide_separation_ray, bool recovery_as_collision, PhysicsServer2DExtensionMotionResult* result) virtual required const
bool _body_test_motion(RID body, Transform2D from, Vector2 motion, float margin, bool collide_separation_ray, bool recovery_as_collision, PhysicsServer2DExtensionMotionResult* result) virtual required constOverridable version of PhysicsServer2D.body_test_motion(). Unlike the exposed implementation, this method does not receive all of the arguments inside a PhysicsTestMotionParameters2D.
RID _capsule_shape_create() virtual required
RID _capsule_shape_create() virtual requiredOverridable version of PhysicsServer2D.capsule_shape_create().
RID _circle_shape_create() virtual required
RID _circle_shape_create() virtual requiredOverridable version of PhysicsServer2D.circle_shape_create().
RID _concave_polygon_shape_create() virtual required
RID _concave_polygon_shape_create() virtual requiredOverridable version of PhysicsServer2D.concave_polygon_shape_create().
RID _convex_polygon_shape_create() virtual required
RID _convex_polygon_shape_create() virtual requiredOverridable version of PhysicsServer2D.convex_polygon_shape_create().
float _damped_spring_joint_get_param(RID joint, int param) virtual required const
float _damped_spring_joint_get_param(RID joint, int param) virtual required constOverridable version of PhysicsServer2D.damped_spring_joint_get_param().
void _damped_spring_joint_set_param(RID joint, int param, float value) virtual required
RID joint, int param, float value) virtual requiredOverridable version of PhysicsServer2D.damped_spring_joint_set_param().
void _end_sync() virtual required
Called to indicate that the physics server has stopped synchronizing. It is in the loop's iteration/physics phase, and can access physics objects even if running on a separate thread. See also _sync(). Overridable version of PhysicsServer2D's internal end_sync method.
void _finish() virtual required
Called when the main loop finalizes to shut down the physics server. See also MainLoop._finalize() and _init(). Overridable version of PhysicsServer2D's internal finish method.
void _flush_queries() virtual required
Called every physics step before _step() to process all remaining queries. Overridable version of PhysicsServer2D's internal flush_queries method.
void _free_rid(RID rid) virtual required
RID rid) virtual requiredOverridable version of PhysicsServer2D.free_rid().
int _get_process_info(int process_info) virtual required
int _get_process_info(int process_info) virtual requiredOverridable version of PhysicsServer2D.get_process_info().
void _init() virtual required
Called when the main loop is initialized and creates a new instance of this physics server. See also MainLoop._initialize() and _finish(). Overridable version of PhysicsServer2D's internal init method.
bool _is_flushing_queries() virtual required const
bool _is_flushing_queries() virtual required constOverridable method that should return true when the physics server is processing queries. See also _flush_queries(). Overridable version of PhysicsServer2D's internal is_flushing_queries method.
void _joint_clear(RID joint) virtual required
RID joint) virtual requiredOverridable version of PhysicsServer2D.joint_clear().
RID _joint_create() virtual required
RID _joint_create() virtual requiredOverridable version of PhysicsServer2D.joint_create().
void _joint_disable_collisions_between_bodies(RID joint, bool disable) virtual required
RID joint, bool disable) virtual requiredOverridable version of PhysicsServer2D.joint_disable_collisions_between_bodies().
float _joint_get_param(RID joint, int param) virtual required const
float _joint_get_param(RID joint, int param) virtual required constOverridable version of PhysicsServer2D.joint_get_param().
int _joint_get_type(RID joint) virtual required const
int _joint_get_type(RID joint) virtual required constOverridable version of PhysicsServer2D.joint_get_type().
bool _joint_is_disabled_collisions_between_bodies(RID joint) virtual required const
bool _joint_is_disabled_collisions_between_bodies(RID joint) virtual required constOverridable version of PhysicsServer2D.joint_is_disabled_collisions_between_bodies().
void _joint_make_damped_spring(RID joint, Vector2 anchor_a, Vector2 anchor_b, RID body_a, RID body_b) virtual required
RID joint, Vector2 anchor_a, Vector2 anchor_b, RID body_a, RID body_b) virtual requiredOverridable version of PhysicsServer2D.joint_make_damped_spring().
void _joint_make_groove(RID joint, Vector2 a_groove1, Vector2 a_groove2, Vector2 b_anchor, RID body_a, RID body_b) virtual required
RID joint, Vector2 a_groove1, Vector2 a_groove2, Vector2 b_anchor, RID body_a, RID body_b) virtual requiredOverridable version of PhysicsServer2D.joint_make_groove().
void _joint_make_pin(RID joint, Vector2 anchor, RID body_a, RID body_b) virtual required
RID joint, Vector2 anchor, RID body_a, RID body_b) virtual requiredOverridable version of PhysicsServer2D.joint_make_pin().
void _joint_set_param(RID joint, int param, float value) virtual required
RID joint, int param, float value) virtual requiredOverridable version of PhysicsServer2D.joint_set_param().
bool _pin_joint_get_flag(RID joint, int flag) virtual required const
bool _pin_joint_get_flag(RID joint, int flag) virtual required constOverridable version of PhysicsServer2D.pin_joint_get_flag().
float _pin_joint_get_param(RID joint, int param) virtual required const
float _pin_joint_get_param(RID joint, int param) virtual required constOverridable version of PhysicsServer2D.pin_joint_get_param().
void _pin_joint_set_flag(RID joint, int flag, bool enabled) virtual required
RID joint, int flag, bool enabled) virtual requiredOverridable version of PhysicsServer2D.pin_joint_set_flag().
void _pin_joint_set_param(RID joint, int param, float value) virtual required
RID joint, int param, float value) virtual requiredOverridable version of PhysicsServer2D.pin_joint_set_param().
RID _rectangle_shape_create() virtual required
RID _rectangle_shape_create() virtual requiredOverridable version of PhysicsServer2D.rectangle_shape_create().
RID _segment_shape_create() virtual required
RID _segment_shape_create() virtual requiredOverridable version of PhysicsServer2D.segment_shape_create().
RID _separation_ray_shape_create() virtual required
RID _separation_ray_shape_create() virtual requiredOverridable version of PhysicsServer2D.separation_ray_shape_create().
void _set_active(bool active) virtual required
bool active) virtual requiredOverridable version of PhysicsServer2D.set_active().
bool _shape_collide(RID shape_A, Transform2D xform_A, Vector2 motion_A, RID shape_B, Transform2D xform_B, Vector2 motion_B, void* results, int result_max, int32_t* result_count) virtual required
bool _shape_collide(RID shape_A, Transform2D xform_A, Vector2 motion_A, RID shape_B, Transform2D xform_B, Vector2 motion_B, void* results, int result_max, int32_t* result_count) virtual requiredGiven two shapes and their parameters, should return true if a collision between the two would occur, with additional details passed in results. Overridable version of PhysicsServer2D's internal shape_collide method. Corresponds to PhysicsDirectSpaceState2D.collide_shape().
float _shape_get_custom_solver_bias(RID shape) virtual required const
float _shape_get_custom_solver_bias(RID shape) virtual required constShould return the custom solver bias of the given shape, which defines how much bodies are forced to separate on contact when this shape is involved. Overridable version of PhysicsServer2D's internal shape_get_custom_solver_bias method. Corresponds to Shape2D.custom_solver_bias.
Variant _shape_get_data(RID shape) virtual required const
Variant _shape_get_data(RID shape) virtual required constOverridable version of PhysicsServer2D.shape_get_data().
int _shape_get_type(RID shape) virtual required const
int _shape_get_type(RID shape) virtual required constOverridable version of PhysicsServer2D.shape_get_type().
void _shape_set_custom_solver_bias(RID shape, float bias) virtual required
RID shape, float bias) virtual requiredShould set the custom solver bias for the given shape. It defines how much bodies are forced to separate on contact. Overridable version of PhysicsServer2D's internal shape_get_custom_solver_bias method. Corresponds to Shape2D.custom_solver_bias.
void _shape_set_data(RID shape, Variant data) virtual required
RID shape, Variant data) virtual requiredOverridable version of PhysicsServer2D.shape_set_data().
RID _space_create() virtual required
RID _space_create() virtual requiredOverridable version of PhysicsServer2D.space_create().
int _space_get_contact_count(RID space) virtual required const
int _space_get_contact_count(RID space) virtual required constShould return how many contacts have occurred during the last physics step in the given space. See also _space_get_contacts() and _space_set_debug_contacts(). Overridable version of PhysicsServer2D's internal space_get_contact_count method.
PackedVector2Array _space_get_contacts(RID space) virtual required const
PackedVector2Array _space_get_contacts(RID space) virtual required constShould return the positions of all contacts that have occurred during the last physics step in the given space. See also _space_get_contact_count() and _space_set_debug_contacts(). Overridable version of PhysicsServer2D's internal space_get_contacts method.
PhysicsDirectSpaceState2D _space_get_direct_state(RID space) virtual required
PhysicsDirectSpaceState2D _space_get_direct_state(RID space) virtual requiredOverridable version of PhysicsServer2D.space_get_direct_state().
float _space_get_param(RID space, int param) virtual required const
float _space_get_param(RID space, int param) virtual required constOverridable version of PhysicsServer2D.space_get_param().
bool _space_is_active(RID space) virtual required const
bool _space_is_active(RID space) virtual required constOverridable version of PhysicsServer2D.space_is_active().
void _space_set_active(RID space, bool active) virtual required
RID space, bool active) virtual requiredOverridable version of PhysicsServer2D.space_set_active().
void _space_set_debug_contacts(RID space, int max_contacts) virtual required
RID space, int max_contacts) virtual requiredUsed internally to allow the given space to store contact points, up to max_contacts. This is automatically set for the main World2D's space when SceneTree.debug_collisions_hint is true, or by checking "Visible Collision Shapes" in the editor. Only works in debug builds. Overridable version of PhysicsServer2D's internal space_set_debug_contacts method.
void _space_set_param(RID space, int param, float value) virtual required
RID space, int param, float value) virtual requiredOverridable version of PhysicsServer2D.space_set_param().
void _step(float step) virtual required
float step) virtual requiredCalled every physics step to process the physics simulation. step is the time elapsed since the last physics step, in seconds. It is usually the same as the value returned by Node.get_physics_process_delta_time(). Overridable version of PhysicsServer2D's internal [code skip-lint]step[/code] method.
void _sync() virtual required
Called to indicate that the physics server is synchronizing and cannot access physics states if running on a separate thread. See also _end_sync(). Overridable version of PhysicsServer2D's internal sync method.
RID _world_boundary_shape_create() virtual required
RID _world_boundary_shape_create() virtual requiredOverridable version of PhysicsServer2D.world_boundary_shape_create().
bool body_test_motion_is_excluding_body(RID body) const
bool body_test_motion_is_excluding_body(RID body) constReturns true if the body with the given RID is being excluded from _body_test_motion(). See also Object.get_instance_id().
bool body_test_motion_is_excluding_object(int object) const
bool body_test_motion_is_excluding_object(int object) constReturns true if the object with the given instance ID is being excluded from _body_test_motion(). See also Object.get_instance_id().