Class reference
GradientTexture1D
Inherits Texture2D
A 1D texture that uses colors obtained from a Gradient.
Description
A 1D texture that obtains colors from a Gradient to fill the texture data. The texture is filled by sampling the gradient for each pixel. Therefore, the texture does not necessarily represent an exact copy of the gradient, as it may miss some colors if there are not enough pixels. See also GradientTexture2D, CurveTexture and CurveXYZTexture.
Properties
Gradient gradient
Gradient gradientThe Gradient used to fill the texture.
bool resource_local_to_scene = false
bool resource_local_to_scene = falsebool use_hdr = false
bool use_hdr = falseIf true, the generated texture will support high dynamic range (Image.FORMAT_RGBAF format). This allows for glow effects to work if Environment.glow_enabled is true. If false, the generated texture will use low dynamic range; overbright colors will be clamped (Image.FORMAT_RGBA8 format).
int width = 256
int width = 256The number of color samples that will be obtained from the Gradient.