Class reference

CSGSphere3D

Inherits CSGPrimitive3D

A CSG Sphere shape.

Description

This node allows you to create a sphere for use with the CSG system. Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a MeshInstance3D with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.

Properties

Material material

The material used to render the sphere.

int radial_segments = 12

Number of vertical slices for the sphere.

float radius = 0.5

Radius of the sphere.

int rings = 6

Number of horizontal slices for the sphere.

bool smooth_faces = true

If true the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If false the sphere will have a flat shaded look.

Tutorials

Source revision 5592dc3a7a61
Connection interrupted. Reload×

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.