Class reference

VideoStreamPlayer

Inherits Control

A control used for video playback.

Description

A control used for playback of VideoStream resources. Supported video formats are Ogg Theora (.ogv, VideoStreamTheora) and any format exposed via a GDExtension plugin. Warning: On Web, video playback will perform poorly due to missing architecture-specific assembly optimizations.

Properties

int audio_track = 0

The embedded audio track to play.

bool autoplay = false

If true, playback starts when the scene loads.

int buffering_msec = 500

Amount of time in milliseconds to store in buffer while playing.

StringName bus = &"Master"

Audio bus to use for sound playback.

bool expand = false

If true, the video scales to the control size. Otherwise, the control minimum size will be automatically adjusted to match the video stream's dimensions.

bool loop = false

If true, the video restarts when it reaches its end.

bool paused = false

If true, the video is paused.

float speed_scale = 1.0

The stream's current speed scale. 1.0 is the normal speed, while 2.0 is double speed and 0.5 is half speed. A speed scale of 0.0 pauses the video, similar to setting paused to true.

VideoStream stream

The assigned video stream. See description for supported formats.

float stream_position

The current position of the stream, in seconds.

float volume

Audio volume as a linear value.

float volume_db = 0.0

Audio volume in dB.

Methods

float get_stream_length() const

The length of the current stream, in seconds.

String get_stream_name() const

Returns the video stream's name, or "<No Stream>" if no video stream is assigned.

bool is_playing() const

Returns true if the video is playing. Note: The video is still considered playing if paused during playback.

void play()

Starts the video playback from the beginning. If the video is paused, this will not unpause the video.

void stop()

Stops the video playback and sets the stream position to 0. Note: Although the stream position will be set to 0, the first frame of the video stream won't become the current frame.

Signals

finished()

Emitted when playback is finished.

Tutorials

Source revision 5592dc3a7a61
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