Class reference

CylinderShape3D

Inherits Shape3D

A 3D cylinder shape used for physics collision.

Description

A 3D cylinder shape, intended for use in physics. Usually used to provide a shape for a CollisionShape3D. Note: There are several known bugs with cylinder collision shapes. Using CapsuleShape3D or BoxShape3D instead is recommended. Performance: CylinderShape3D is fast to check collisions against, but it is slower than CapsuleShape3D, BoxShape3D, and SphereShape3D.

Properties

float height = 2.0

The cylinder's height.

float radius = 0.5

The cylinder's radius.

Tutorials

Source revision 5592dc3a7a61
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