Class reference

PanoramaSkyMaterial

Inherits Material

A material that provides a special texture to a Sky, usually an HDR panorama.

Description

A resource referenced in a Sky that is used to draw a background. PanoramaSkyMaterial functions similar to skyboxes in other engines, except it uses an equirectangular sky map instead of a Cubemap. Using an HDR panorama is strongly recommended for accurate, high-quality reflections. Redot supports the Radiance HDR (.hdr) and OpenEXR (.exr) image formats for this purpose. You can use this tool to convert a cubemap to an equirectangular sky map.

Properties

float energy_multiplier = 1.0

The sky's overall brightness multiplier. Higher values result in a brighter sky.

bool filter = true

A boolean value to determine if the background texture should be filtered or not.

Source revision 5592dc3a7a61
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