Class reference

MeshInstance2D

Inherits Node2D

Node used for displaying a Mesh in 2D.

Description

Node used for displaying a Mesh in 2D. A MeshInstance2D can be automatically created from an existing Sprite2D via a tool in the editor toolbar. Select the Sprite2D node, then choose Sprite2D > Convert to MeshInstance2D at the top of the 2D editor viewport.

Properties

Signals

texture_changed()

Emitted when the texture is changed.

Tutorials

Source revision 5592dc3a7a61
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