Class reference
RenderSceneData
Inherits Object
Abstract render data object, holds scene data related to rendering a single frame of a viewport.
Description
Abstract scene data object, exists for the duration of rendering a single viewport. Note: This is an internal rendering server object, do not instantiate this from script.
Methods
Projection get_cam_projection() const
Projection get_cam_projection() constReturns the camera projection used to render this frame. Note: If more than one view is rendered, this will return a combined projection.
Transform3D get_cam_transform() const
Transform3D get_cam_transform() constReturns the camera transform used to render this frame. Note: If more than one view is rendered, this will return a centered transform.
RID get_uniform_buffer() const
RID get_uniform_buffer() constReturn the RID of the uniform buffer containing the scene data as a UBO.
int get_view_count() const
int get_view_count() constReturns the number of views being rendered.
Vector3 get_view_eye_offset(int view) const
Vector3 get_view_eye_offset(int view) constReturns the eye offset per view used to render this frame. This is the offset between our camera transform and the eye transform.
Projection get_view_projection(int view) const
Projection get_view_projection(int view) constReturns the view projection per view used to render this frame. Note: If a single view is rendered, this returns the camera projection. If more than one view is rendered, this will return a projection for the given view including the eye offset.